+----------------------------+
                  |      HEROE'S QUEST II      |
                  |                            |
                  |     Quest for Glory II     |
                  |       Trial by Fire        |
                  |                            |
                  |  1990 Sierra On-Line, Inc  |
                  +----------------------------+


           P R E D M E T Y


 1. Food Ration - dnevnoj racion
 2. Dagger - nozh
 3. Shield - shchit
 4. Small Rocks - malen'kie kamni
 5. Chainmail Armor -
 6. Healing Pills - pilyuli zdorov'ya
 7. Vigor Pills - pilyuli sily
 8. Mana Pills - pilyuli magicheskie
 9. Dispel Potion - lekarstvo dlya prevrashcheniya
10. Map - karta
11. Compass - kompas
12. Fine Sword - mech
13. Bellows - kuznechnye maha
14. Flower Bouquet - buket cvetov
15. Sapphire Pin - sapfirovaya zakolka
16. Scorpoin Tail - zhalo skorpiona
17. Ghoul Claws - kogti prizraka
18. Magic Lamp - volshebnaya lampa
19. Empty Pot - pustoj gorshok
20. Waterskin - sosud dlya vody
21. Waterskin with Water Elemental - sosud s VODOJ
22. EOF Secret Membership Badge -
23. Djinni Ring - kol'co s Dzhinom
24. Hand Mirror - ruchnoe zerkalo
25. Poison Cure Pills - lekarstvo ot yada
26. Saurus - Zavr (ezdovoj dinozavr)
27. Rusty Nail -
28. Compassion Fruit - frukt
29. Soulforge - mech dlya bor'by s KAMENNYM CHELOVEKOM
30. Griffin Feather - pero Grifa
31. Cloth Bag - polotnyanyj meshok
32. Raseirion Visa - viza goroda Raseir
33. Change of Clothing - smennaya odezhda
34. Whirl of Beard - kusok borody Dervisha
35. Bag with Earth Elemental - meshok s ZEMLEJ (rassypavshijsya KAMENNYJ CHELOVEK)

                         D E J S T V I YA


 1. Pogovorit' s Abduloj o den'gah, o sultane, o astrologe,
    o novostyah, o emire, o Raseire (ask about money),
    (ask about sultan), (ask about Astrologer), (ask about news),
    (ask about emir), (ask about raseir), vstat' (stand)
    i vyjti iz KATTAS TAIL INN. Podojti k prodavcu cvetov i kupit'
    cvety (buy flower). Podojti k drugomu prodavcu i sprosit'
    o menyal'shchice (ask about changer). Projti po karte k menyal'shchice
    deneg (oboznacheno na karte znakom $)                                 7   7
 2. Obmenyat' den'gi (give money), obmenivat' po 10 zolotyh monet
    (ona budet brat' men'shij procent). Sprosit' ee o Raseire,
    o den'gah i o sultane (ask about Raseir), (ask about money),
    (ask about sultan). Vernut'sya na  GATE PLAZA.
    Kupit' kartu (buy map)                                               7  14
 3. Kupit' kompas (buy compass)                                          7  21
 4. Projti na  FOUNTAIN PLAZA i kupit' lampu (buy lamp)                  7  28
 5. Projti v MAGIC SHOP i sprashivat' (ask about magic),
    (ask about enchantress), (ask about dervish), (ask about spell),
    (ask about air elemental)                                            5  33
 6. Projti v Guild Hall na FIGHTERS PLAZA i zapisat'sya
    v knige (sign book)                                                  3  36
 7. Projti v dver' napravo i pouchit'sya u Uhury (Uhura)                   5  41
 8. Pochitat' ob®yavleniya (read board) i pogovorit' s Uhuroj o monstrah
    o Rakeshe, o Raseire i o sultane (ask about monster),
    (ask about Rakeesh), (ask about Raseir), (ask about sultan)          3  44
 9. Projti v Kattka i pospat' chasok. Projti v WEAPONS SHOP  i pogovorit'
    o bor'be (ask about arm wrestling). Poborot'sya (take wrestle),
    (take wrestle) i vyigrat'                                            7  51
10. U Rakesha (lev) (Rakeesh) sprosit' (ask about paladin),
    (ask about leg), (ask about kingdom), (ask about  monsters),
    (ask about power)                                                    3  54
11. Projti k astrologu na TARIK OF STARS                                 5  59
12. Sprosit' astrologa (ask about magic), (ask about air elemental),
    (ask about fortune) rasskazat' o svoem proshlom (tell about past)
13. Nastupila noch'. Projti v pustynyu i srazit'sya s monstrami
                      Ghoul         - 3 ochka
                      Jakalman      - 3 ochka
                      Scorpion      - 3 ochka
                      Brigadns      - 3 ochka
                      Terranosaurus - 3 ochka                            15  74
    Vse monstry vstrechayutsya sluchajno
14. U Ghoul vzyat' kogti (take claws)                                     5  79
15. U Scorpion vzyat' zhalo (take tail)                                    5  84
16. U Jackalman i Brigadns brat' den'gi (search body)
    Dlya podkrepleniya sil mozhno shodit' spat' ili vypivat' pilyuli
    Projti pospat' do utra. Projti k "konyushne" i pogovorit'
    s prodavcom o Saurus (ask about saurus). Kupit' Saurus
    (buy saurus) za tridcat' dinarov, otvechaya na ego predlozheniya
    po cene (no), (no), (no), (yes)                                      7  91
17. Projti k Azize na SHMALI TARIK i postuchat' v dver' (knock).
    Na ee voprosy otvechat' (igor), (laffin), (air), (aziza)              7  98
18. Sprosit' (ask about magic), (ask about djinn), (ask about iblis),
    (ask about elementals), (ask about contrary elements),
    (ask about containers), (ask about plant)                            7 105
19. Projti k astrologu i vzyat' goroskop (take future)                    5 110
20. Projti k aptekaryu i sprosit' ego (ask about elemental),
    (ask about fire elemental), (ask about flame),
    (ask about dispel potion), (ask about components),
    (ask about raseir), (ask about fruit of compassion)                  3 113
21. Sprosit' o pilyulyah (ask about pill) i kupit' (buy vigor pill)
    (buy healing pill), (buy poison cure pill), (buy mana pill)          3 116
22. Prodat' emu kogti Ghoul i zhalo skorpiona Scorpion (sell claws),
    (sell tail). Projti k Dervish i vzyat' u nego borodu (take beard)     5 121
23. Projti k Griffin                                                     3 124
24. Osmotret' kamni sprava ot grifa (look rock). Razryt' pesok
    (dig sand), podvinut' kamen' (move rock) i vzyat' pero (take feather) 7 131
25. Pojti na FOUNTAIN PLAZA i dat' nishchemu den'gi (give money)            3 134
26. Vecherom 2-go dnya posmotret' tanec SNEMA (sit). Vecherom 3-go dnya
    poslushat' poeta OMAR (sit), sprosit' ego (ask about dervish),
    (ask about raseir), (ask about paladin), (ask about enchantress)     3 137
27. Pohodit' po gorodu i sprashivat' vseh o chem ugodno7
    Kupit' sosud dlya vody (buy waterskin) na FIGHTERS PLAZA.
    Pohodit' po pustyne dnem i noch'yu, srazhat'sya s monstrami. Nabrat'
    kogtej, zhal i deneg. Kazhdyj den' zahodit' k Uhure i trenirovat'sya.
    I tak do 5-go dnya.  Na 5-yj den' na ploshchadi u KATTA  vstretit'sya
    s OGNEM, ispol'zuya vodu (use water) zagnat' OGONX s ploshchadi
    na ulicu. Kogda zagonite ego na ulicu, ispol'zujte zaklinanie
    FETCH (cast fetch) i begite na ulicu. On dolzhen pobezhat'
    za Vami (esli etogo ne proizojdet, povtorite snova). Kogda OGONX
    pobezhit za Vami bros'te lampu (drop lamp) i snova ispol'zujte
    vodu, chtoby zagnat' OGONX v lampu (use water)                       20 157
28. Kupit' meshok (buy bag) na FIGHTERS PLAZA                             7 164
29. Na 6-oj den' zajti k oruzhejniku i vzyat' kuznechnye
    meha (take bellows) i kupit' mech (buy sword)                         7 171
30. Na 7-oj den' vzyat' v pustyne pesok (take sand) i projti k Rakeesh.
    Poluchit' 50 dinarov                                                  3 174
31. Projti v MAGIC SHOP i kupit' zaklinaniya (buy dazzle), (buy bolt),
    (buy levitate). Na 8-oj den' na PALACE PLAZE vtretit'sya s VIHREM.
    Vojti v centr VIHRYA i brosit' pesok (toss sand) i zasosat' VIHRX
    v kuznechnye meha (use bellows)                                      20 194
32. Vecherom posmotret' tanec SHEMA (sit). Na 11-yj den' vecherom
    poslushat' poeta i poluchit' 50 dinarov                                3 197
33. Na 12-yj den' na ulice, projti k Rakeesh i sprosit' o meche dlya
    srazheniya s KAMENNYM CHELOVEKOM (ask about sword)i poluchit' ego        7 204
34. Na ulice, vedushchej na sever ot FOUNTAIN PLAZA, vstretit'sya
    s KAMENNYM CHELOVEKOM i ubit' ego. Vzyat' zemlyu (take earth)          20 224
35. Projti k Devushke-derevu (vdol' gor na vostok) i dat' ej
    vodu (give water)                                                    7 231
36. Rasskazat' o sebe (tell about yourself)                              5 236
37. Dat' ej zemlyu (give earth)                                           7 243
38. Rasskazat' o zemle (tell about earth)                                5 248
39. Pocelovat' derevo (kiss plant)                                       5 253
40. Pozvat' ee kak zvali ran'she (julanar) i poluchit' frukt              12 265
41. Projti k aptekaryu i svarit' zel'e (ask about dispel potion)          7 272
42. Projti k DERVISH i sprosit' o bestii (ask about beast)               5 277
43. Projti k BESTII                                                      5 282
44. Podojti k dveri i dat' vody (give water)                             5 287
45. Vzyat' sherst' (take hair) i dat' zel'e (give dispel potion)          15 302
46. Na 13-yj, 14-yj i 15-yj dni zahodit' k Uhure i poluchat' zapiski.
    Na 14-yj den' projti na FONTAN PLAZA i brosit' sosud dlya vody
    (use waterskin), ispol'zovat' kuznechnye meha i vzyat' VODU
    (use bellows), vzyat' sosud (take waterskin)                         20 322
47. Shodit' na PALACE PLAZA i poluchit' sapfirovuyu bulavku                5 327
48. Na 15-den' vecherom projti v konec ASKERI TARIC  i vojti v dver'. 
    K etomu momentu u Vas harakteristika DODGE v (CTRL-S) dolzhna 
    byt' 200. Kogda Vas privyazhut k stene, razorvat' kandaly 
    (break shackles) i, kogda podojdet chelovek v maske, uvernut'sya 
    ot nego i vzyat' svoe oruzhee. Srazit'sya s nim i pobedit'. Zapomnit' 
    parol' - Might in Right                                              7 334
49. Utrom 16-go dnya shodit' k RAKEESH i vzyat' u nego urok fehtovaniya
    i otdat' mech dlya srazheniya s KAMENNYM CHELOVEKOM (give sword)          5 339
50. Na 16-yj den', utrom, shodit' k AZIZE i uznat', chto Vash SAURUS -
    zakoldovannyj |MIR                                                   7 346
51. Vecherom poslushat' PO|TA i poluchit' 100 dinarov                       6 352
52. Pospat' do utra i pribyt' v gorod RASEIR. Projti napravo v dver'
    i pogovorit' s FERRARI (sit). Pohodit' po gorodu do vechera i snova
    pogovorit' s FERRARI. Pobrodit' do nochi i projti spat'
    (sleva za stojkoj). Na sleduyushchij den' projti na FOUNTAIN PLAZA
    i projti na drugoj konec ee. Posmotret' kak arestuyut prodavca vody.
    Projti nazad k vyhodu iz goroda i po puti poyavitsya zhenshchina. Projti
    za nej i dat' ej odezhdu (give clothes)                               5 357
53. Dat' ej vizu (give visa)                                             5 362
54. Prohodit' do vechera i pogovorit' s FERRARI (sit).  Proshlyat'sya do
    nochi i lech' spat'. Utrom pri vyhode Vas arestuyut i posadyat
    v temnicu. Pokazat' SHARAFu bulavku (show pin)                       7 369
55. Pogovorit' s nim o bulavke (ask about pin). Vzlomat' dver'
    temnicy (break door) i, kogda SHARAF otkroet potajnoj hod, podojti
    k stoliku i vzyat' svoi veshchi (take equipment). Projti v potajnoj
    hod (go in hole)                                                     7 376
56. Na razvilke projti nalevo i, projdya po labirintu, pogovorit'
    s AVIS. Kogda on Vas privedet k dveri i ne smozhet ee otkryt',
    to ispol'zovat' zerkalo (use mirror)                                 5 381
57. Vojti v podzemel'e i zazhech' lampu (use lamp). Projti nalevo i
    vyjti k reke. U serediny reki prygnut' na brevno (jump)
    i u vystupa prygnut' na drugoj bereg (jump). Ispol'zuya zaklinanie
    BOLT, zasypat' otverstie s vetrom (cast bolt)                        7 388
58. Podnyat'sya po lestnice i projti napravo                               7 395
59. Projti napravo odin ekran i po tropinke mezhdu "vulkanami" nalevo     7 402
60. Podojti k dveri i nazvat' magicheskoe slovo (SULEIMAN)                7 409
61. Vojti v dver'                                                        5 414
62. Projti k statuetke i, kogda ee ukradet AVIS, spustit'sya vniz
    i vzyat' kol'co (svetitsya) (take ring)                                7 421
63. Sprosit' Dzhina o zhelaniyah (ask about wish)                           7 428
64. Sprosit' o kol'ce, o zdorov'e, o doblesti i o teleportacii
    (ask about ring), (ask about health), (ask about prowess),
    (ask about teleport). Zagadat' zhelaniya zdorov'ya, doblesti i
    perenestis' (wish for health), (wish for prowess),
    (wish for teleport). Perenestis' i projti vniz po ekranu k dvorcu.
    Projti po teni ot zdaniya nalevo k kolone s sharfom. I kogda Evnuh
    pojdet vpravo vzletet', ispol'zuya zaklinanie (cast levitate).
    Projti nalevo.                                                       5 433
65. Prygnut' s balkona (jump down) i srazit'sya s KHAVEEN. Ubit' ego     15 448
66. Otkryt' dver', ispol'zuya zaklinanie (cast open)

Last-modified: Sat, 03 May 1997 08:56:01 GMT